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My friend and co-writer on Tomboy, Jon Verrall, has been working on this show since September. It's a fun show about about the lives of Live Action Role Players in and out of character. The full 10 episode web series will launch in March, but you can check out Episode 0 now!


Stay tuned for more artwork as well--A LARPs comic is on the way soon! <3

-M.Good
<3 
Changed jobs this summer. I'm returning to teaching sequential art for SCAD at the campus in Hong Kong.

Working on moving into a new apartment this week--hopefully my desktop will arrive before long and art can start happening again. Internet is limited for the moment, unfortunately. 

Hope everyone is having a good summer!

-m.good!
Hey all!

So, yesterday, IGN announced Dungeon Defenders 2! www.ign.com/articles/2013/03/1…

Teaser Trailer: youtu.be/7IsiNqgJO2Q

Not only is this the game I've been working as a concept artist on, but I wrote, boarded, directed, and even did some voice over work for the teaser trailer. All in all, from start to finish, the announcement trailer was done in 2.5 weeks with in game graphics imported from UDK. Whew!

I don't think NDA has dropped enough yet that I can post concept art, but as I promised students I'd post process things when I could, I'm putting up some information on the production of the PVP teaser trailer via my tumblr account.

Tumblr:  mgoodarts.tumblr.com/

Hopefully, we'll be allowed to post more soon!
<3
M.Good
While this is probably an elaborate troll, if you run into a rocketshoes outside of this page or my tumblr...it's not me.
Hey there! So, I know I disappeared there for a long while, taking most of my online presence along with me.  I've had a lot of sweet emails and messages and things and legit, I didn't realise how long I've been hermiting until recently.

So here's the thing: Right in the middle of getting ready to launch the comic this past summer (along with new tumblr/twitter/etc.) I landed a new job/city and all previous plans were put on sort of a permanent halt until the frantic-ness of that all died down. Aaaand as that started to finally happen in November... I got hired on for the NFL Rush comic, the first two issues of which we had to crank out, double time. (Not that I'm complaining about work!)

Honestly, my personal art endeavors have been pretty lame as anything that hasn't been done for work (which is still under NDA at the moment) has either been rough sketching or technique studies. I'm learning a lot, but producing little in terms of final work.

Sometimes, I do post that stuff though and I'm trying to get better about doing so. If you're looking for my tumblr, my temporary one has become more or less my for realzies one now:
mgoodarts.tumblr.com/

No idea of when I'll be able to jump back into Rocket (or any original work) with any real gusto at the moment between my jobs, but Jon and I are still writing it, so it's still on our minds. If you're interested in reading it, let us know here: the more interest we know is out there, the more options it gives us for publishing. Everything is just slow as day jobs take precedence.

Time is unfortunately a bit tight still until spring, but I'll try to post/livestream as often as things allow.

Hope all of you have been well!
~mgood
Thanks to everyone who came! : )
Thanks for coming! : )
Thanks to everyone who stopped by! I'll finish Eidres sometime this weekend...gotta sleep for now!

www.livestream.com/miagoodwin
I did not expect all the birthday love this weekend--thank you!  Zeet and I just got back from our party weekend in Michigan celebrating birthdays and going to steampunk-themed weddings! Whew! Time to sleep!
Hitmonchan interviewed me for work today! x 3

forums.trendyent.com/showthrea…
Sorry Rocket had to break after the prelude--we'll be getting back to it again sometime in the fall as soon as I can get into a production schedule for it with the new job. I'm starting as a concept artist at Trendy Entertainment soon and everything this summer has been getting things together for the move. : ) I am super psyched!

Hope everyone here is having a great summer!
~m.good
bsuperhero.blogspot.com/2012/0…

Last night, Princeless took home 3 Glyph awards, including Story of the Year! : )


More Princeless news:

In case you missed the announcement, the Princeless graphic novel is also now available from Action Lab and "2for1" the Princeless/Skullkickers crossover is in this month's Skullkicker's #14 from Image Comics.

My officemate, John Larison and the ever-cool Seqa Lab crew interviewed me last week for their podcast as well:
seqalab.com/?p=1559

Also, Jon Shepard (our favorite Commander on the Citadel) interviewed me back in March for MOMBSITE:
mombcomics.com/2012/04/18/prin…


Hope everyone from SCADSEQA is having a great Editor's Day weekend!

<3
M.Good
Sorry to have been so quiet lately--life's been moving along and I'm running to keep up!

I'm working a crazy amount of hours right now at the school between classes, independent studies, interns, thesis committees and individual portfolio building sessions. It's been super exciting and the work every one has been doing is really cool. We've just started a tumblr account to house a lot of the concept art class work we've been doing and it'll be updating regularly with the sequential grads and their new "Gretel" project as well as with the illustration concept class and their TF2 items/ARG characters and upgrades. It's the first quarter I've tried the game in class and Monday is our first "raid"(critique). My intern's character is already up on the site, but more are sure to follow. visualhivemind.tumblr.com

On the Rocket front, Jon and I are slugging our way through posting the prologue right now as a soft release.  We'll be updating every Friday until my schedule clears up a bit more and then we'll pick up the pace on posting more days. It'll be a bit slow going for a while, but this way we won't miss any updates while we sort out other work things for the big release and we'll be posting cool stuff like concept art and the like along the way.

In a totally amazing and unexpected turn of events, I've also been nominated this Spring for four Glyph Awards and two Eisner Awards for working on Princeless.  Seriously--there aren't enough ways to say thank you. The Volume 1 graphic novel comes out this month and my crossover work with Jim Zub will be appearing in Issue #14 of Skullkickers in early May. Exciting times ahead!

As my old one got sort of mucked up with other things and in an attempt to condense some of my accounts down, you can also now find my new personal art tumblr here: mgoodart.tumblr.com/

It's unlikely my schedule is going to open up for fun-time-freestyle drawing anytime soon, but hopefully summer break will bring a few more hours to my work days.

<3
M.Good
Thanks to everyone who stopped by!
This dude won't stop emailing me. I don't get it.

harbortownfiles.tumblr.com/
The Prodigal Princess Returns to Kick Some Skulls!

Princeless: Save Yourself trade paperback will include team-up short story with Skullkickers

In 2011, Princess Adrienne showed readers the power of self-dependence and taking your own destiny by the hands.
And in 2012, the Princess will have an unexpected team-up that is sure to kick… some skulls.


This April, Action Lab Entertainment presents the critically acclaimed Princeless: Save Yourself (Diamond Order Code FEB120706), collecting the first volume of the sprawling fantasy adventure series by Jeremy Whitley and M. Goodwin. Join Princess Adrienne, her guardian dragon Sparky and a rough and tough sidekick named Bedelia, as they begin their own quest for adventure designed specifically for those who are tired of waiting to be rescued, and who are ready to save themselves.


Plus, as an added bonus, Princeless: Save Yourself contains a special, never-before-seen team-up short story between "Princeless" and "Skullkickers" written by Skullkickers creator Jim Zub and featuring the art of M. Goodwin. Skullkickers (www.skullkickers.com) is Image Comics' irreverent sword & sorcery action-comedy series, and we are proud to be able to present this team-up that will give fans of both series something fun and memorable.


Princeless: Save Yourself is the perfect chance to jump on board the series that Comics Alliance called "…the story Disney should've been telling for the past 20 years" and Comic Book Resources describes as "…family friendly material that is filled to the brim with humor and intelligently crafted characters."


Prepare to fight, hammer, and laugh your way right to the end with our prodigal princess and her friends in a one-of-kind fairy tale you don't want to miss!



ABOUT ACTION LAB ENTERTAINMENT
Action Lab Entertainment was founded in 2010 by a group of indie-maverick comic creators with the sole intent to bring the world the most action packed, most thought-provoking, most entertaining comics available, thereby ushering in a new age of world peace under the dominating, yet benign control of the Action Lab. Action Lab Entertainment is the public front for all the activities of the Action Lab and its members.


Although most of the Action Lab's activities remain classified, Action Lab Entertainment can disclose that two of its many functions are the marketing of comic books through various sales outlets, and the expansion of their domination into other mediums. For more information, visit www.actionlabcomics.com.


ABOUT IMAGE COMICS
Image Comics is a comic book and graphic novel publisher founded in 1992 by a collective of best-selling artists. Image has since gone on to become one of the largest comics' publishers in the United States. Image currently has five partners: Robert Kirkman, Erik Larsen, Todd McFarlane, Marc Silvestri and Jim Valentino. It consists of five major houses: Todd McFarlane Productions, Top Cow Productions, Shadowline, Skybound and Image Central.

Image publishes comics and graphic novels in nearly every genre, sub-genre, and style imaginable. It offers science fiction, romance, horror, crime fiction, historical fiction, humor and more by the finest artists and writers working in the medium today. For more information, visit www.imagecomics.com.